Blender

The blender dispatcher can be used to distribute blender animation tasks. Each blender process will render a single frame and write it somewhere to disk. You can then later assemble all the single frames in a movie. Settings for this dispatcher are displayed in table 3.10. The dispatcher requires one parameter named ``frame'' which indicates the frame number to be rendered. Use the ``systematic search`` optimizer to generate the frame numbers (using a step of 1).




Table 3.10: Blender Dispatcher Settings
Name Description
blender-file The blender file to render a frame of
scene The scene name to render a frame from (optional)
output-path The output directory where frames will be rendered to. By default, the output directory is set to the directory of the blender file. You can start the output-path with // to indicate ``relative to the blender file directory`` (optional)
format The frame output format. Defaults to PNG (optional)
arguments Additional arguments that will be appended to the generated arguments for blender. (optional)
environment Comma separated list of key=value environment variables to set in the environment in which to execute webots (optional)
   


Jesse van den Kieboom 2014-02-26