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cpg-network Reference Manual | ![]() |
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Top | Description | Object Hierarchy |
#include <cpg-network/cpg-state.h> CpgStateClass; CpgState; CpgState * cpg_state_new (gchar const *id);
The CpgState is the basic simulation state object. A CpgState updates the target CpgProperty from links that are connected to it at each timestep.