| cpg-network Reference Manual | ||||
|---|---|---|---|---|
| Top | Description | Object Hierarchy | ||||
#include <cpg-network/cpg-state.h>
CpgStateClass;
CpgState;
CpgState * cpg_state_new (gchar const *id);
The CpgState is the basic simulation state object. A CpgState updates the target CpgProperty from links that are connected to it at each timestep.